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Principal Engineer, Studio Builder Tools

Full TimeLocalSan Mateo-CAConfidential Company (Register)

As a PrincipalEngineer in the Builder Toolsteam, you’ll work on interactive, developer-facing tools and reusable tooling frameworks for Confidential (Registered Users Only) Studio, a collaborative IDE for making Confidential (Registered Users Only) games.

The Builder Tools team is in charge of Confidential (Registered Users Only) Studio’s content making features, from 3D draggers to world-class character animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many more.

In this role, you will have a direct impact on how streamlined and enjoyable making games on Confidential (Registered Users Only) is for hundreds of thousands developers worldwide!

You will:

  • Work on various interactive tools for Confidential (Registered Users Only) game developers
  • Define architecture and implement reusable tooling frameworks
  • Work with UX designers and Product Manager to come up with most optimal and ergonomic solutions
  • Design and execute on the architecture and technical direction that will be the future of our application
  • Own and deliver complex technical projects from the planning stage through execution
  • Work cross functionally, across teams and technology platforms
  • Mentor team members helping them improve their professional skills and expertise
  • Design, develop, and implement technological practices, patterns, and strategies
  • Participate in building the world's best professional application for massively multiplayer game development

You have:

  • 8+ years in developing and deploying top of the line user-facing applications
  • Bachelor's degree in Computer Science, or a similar technical field (or related work experience)
  • 3+ years of experience with C++ or another lower-level language
  • A passion for end-user experience
  • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
  • Experience in making developer-, engineer- or artist-facing tools, such as game development tooling, CADs, 3D editors, design tools is a big plus.